RoadMap

May 2017
• Combat
• New crops
• Livestock
• Cementery
• Add MAC, Linux Support
• Improve farm’s planting
• People skills (A person will produce more based in past skills and experience)
• Time scale controlling
• Add Languages
• Building Progress
Mar 10th 2017 (Done)
-Night day cycle
-Quest system
-Budget
-Bulldozer
-Game textures improved
-Tutorial expanded
-Slower and continuous camera zoom
-New Icons and Banners
-Help window
-Specific items window
– All workers use wheelbarrows to move goods

Jan 20th 2017 (Done)
-Fix last optional feedback
-Lock input if main menu
-Order raw buildings
-Name generation improved
-Now you can hover any building, person and some name will pop up
-Building dock bug fixed
-Optional feedback if is not empty fixed
-Demolish house bug fixed
-Arrange screen size
-Camera can go up and down hovering in the screen top or down
-Escape key when on game
-When form lock input of camera saved is locked
-Camera adjusted
-Carpentry icon banner fixed
-Splash screen added
-Level loading time improved

Dec 23rd 2016 (Done)
-Now initial town always spawns by the ocean
-To new different difficulties. Both easier.
-GUI bug corrected
-Dockers bug fixed
-Now bean is the default crop
-When people die should empty job spots and that building should hire again
-Save load game difficulty
-Lock input when enter numbers
-50% more trees
-Add Tutorial at every game initial, allow skip
-Add the Sandbox difficulty (allow player to check off ‘Pirate Threat’ and ‘Food Expiration’)
-Tutorial expanded
-Money given to player reduced
-Regions, only need to buy the ones that are deep in land
-Show autosave icon
-Farm bug fixed
-Notify when player goes below the positive sign with money
-Units and buildings selection is quicker
-World limit new 3d asset